Tag: Moves

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  • Basic Moves

    All characters have access to all Basic Moves: *Access the Mesh* You may only *_access the mesh_* if you have an ecto (personal computer) or your [[Morph]] has @+mesh inserts@. When you need to know something quickly, roll+Cognition. On 10+, you get …

  • Moves

    At Character Creation, choose 2 moves from the lists below. The lists are divided somewhat arbitrarily by category for ease of selection.. *Combat Moves:* * *_"Battlefield Medic":https://eclipse-phase-apocalypse.obsidianportal.com/wikis/moves# …

  • GM Moves

    *GM Moves*

    Whenever a player makes a move, the GM may make a move. Generally this will be a _soft_ move, driving the narrative or setting things up for later. Whenever a player makes a move and fails (rolls a 6-) the player marks …

  • Battle Moves

    All characters have access to all Battle Moves when "in battle." *_Defend a Secure Position_*
    When you *_defend a secure position_* roll+Cognition. On a 10+, hold 3, on a 7-9, hold 1. As long as you defend that position, you may spend your hold, …