Connections

Player characters shouldn’t be a random collection of people. They should have a reason to associate with one another. To that end, all players will develop connections to one another according to the following system.

  1. All players sit at the gaming table. Starting with one, have that person turn to the person to their right.
  2. Both players select a connection for their characters. They can make it up, choose from the list below, or randomly roll it!
  3. All other players, in turn, assign a motivation to one or the other characters.
  4. Both players then tweak and hash out details, or start over if things aren’t really gelling for them.
  5. Move to the next person at the table, repeat.
  6. Once all characters have one connection, start over, this time creating a second connection to the person seated to each player’s left.
  7. Once all characters have two connections, you’re done.

1. @-LIST

1. Social Theorist & Adherent
2. Judicial Freelancer & Security Contractor
3. Revolutionary & Supporter
4. Roboticist & Test Pilot
5. Body Mod Artist & Canvas

2. CIVICNET: CORPORATE SPHERE

1. Indenture & Owner
2. Oligarch & Retainer
3. Attorney & Client
4. Black Marketeer & Smuggler
5. Kept Person/Thing & Paramour

3. CIVICNET: CIVIL SERVICE

1. Detective & Informant
2. Ex-cop Ego Hunter & Former Boss
3. Hab Engineer & Ops Coordinator
4. Customs Agent & Spaceport Worker
5. Tax Assessor & Local Official

4. ECOWAVE

1. Nano-Ecologist & Terraforming Technician
2. Reclaimer Field Scientist & Bodyguard
3. Preservationist Eco-Guerrilla & Weapons Merchant
4. Activist Lawyer & Litigant
5. Journalist & Whistleblower

5. FAME

1. Celebrity & Entourage Member
2. Heir & Hanger-on
3. Artist & Patron
4. Impresario & Talent
5. XP Dealer & Self-Recorder

6. GUANXI

1. Hacker & Client
2. Lieutenant & Soldier
3. Genehacker & Xenobiology Bootlegger
4. Outlaw Microfacturer & Blueprint Runner
5. Fixer & Freelancer

7. RNA

1. Uplift & Creator
2. Gatecrashing Teammates
3. Emerged AGI & Person Helping Them Stay Hidden
4. Researcher & Test Subject
5. Academic & Student

8. OUTER SYSTEM

1. Ultimate & Aspirant
2. Jovian Envoy & Contact
3. Prospector & Resource Planner
4. Comrades in the Militia
5. Argonaut Consultant & Government Contact

9. THE BRINK

1. Singularity Seekers Sharing Research
2. Grew up in a weird Isolate community together
3. Divergent forks of the same person
4. Scum Barge Roommates
5. Rogue Muse & Former Owner

ADDING NEW CHARACTERS TO AN EXISTING GROUP
When a new character joins the group, repeat the process above. Pick two other characters for the new player character to have relationships with. If the new character is replacing a character who died, pick relationships with whomever the player’s previous character had ties. Do the same if it’s a new player replacing a departing player. If adding a new player to the group, tie their character to the characters of the players to their left and right at the table or determine ties randomly.

Connections

Eclipse Phase - Apocalypse ardhanari